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Old Jul 13, 2009, 02:46 PM // 14:46   #61
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Originally Posted by Gonzo_Neo View Post
No, the error is the lack of information about GW2 ( No screens, no confirmed jobs , no videos etc...only artworks ), and new zones or armos in GW ( 2 years if new explorable areas, elite zones or dungeons is much time).

Still left 1-2 years until GW2 is realeased, and if arenanet think that the community still play until GW2 release they are wrong, and if they think "Well doesnt matter, in GW2 everybodyl comeback ueeeee" i think they are too wrong.
2 counter-points:

1. People are still buying GW, believe it or not.

2. GW2 will appeal to a broader base than original GW. There will be players who will buy GW2, that never even played original GW.

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Originally Posted by Gonzo_Neo View Post
More and more people of old community of GW migrate to WoW because they are tired
And that fits GWs model perfectly... once you buy the game, Anet doesn't make any more money off of you. In fact, you are costing them money. (Which is why I never understood the introduction of grind titles in GW from a business perspective).

GW was designed to be able to play, stop, and play again with no detriment to you. You can (gasp!) own both WoW and GW (and StarCraft, Diablo, Bioshock, Dawn of War, and whatever other game you are playing).

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Originally Posted by Gonzo_Neo View Post
Did arenanet think they comeback and quit his new community to suffer the same update lacks when GW2 have 2 years ?
I think you're trying to say:

"Does ArenaNet think people will comeback to GW2, after people quit GW because of lack of updates?"

Well, there HAVE been updates: Daily Quests, the Traveler, more storage, Menagerie, etc.


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Originally Posted by Gonzo_Neo View Post

Sorry for my english :S
The only sentence I didn't understand was the one I tried to rewrite.
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Old Jul 13, 2009, 02:50 PM // 14:50   #62
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Its a good thing for them.People play GW1 more and they dont have to update the game.
But for the community it isnt,they are basicly insulting the community with this bullshit.
RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO you Anet.
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Old Jul 13, 2009, 02:56 PM // 14:56   #63
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Bad timing IMO.
Yes GW2 will, hopefully, come out before warcraft and other get a new version (if that ever happens) but how long can that last?

They had already a plan worked out where 1/2 the team worked on one campaign and the other 1/2 had a head start on the next. IMO, they could keep that up but have 1/2 team at a time working on GW2. End result, GW1 alive longer, maybe 1 more campaign/expansion and Gw2 being developed at the same time. Almost dropping Gw1 for Gw2 was bad. The live team is doing a good job but they can't make a campaign, or new content, or deep changes, bonus missions, etc. See my point?
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Old Jul 13, 2009, 02:56 PM // 14:56   #64
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Originally Posted by Abedeus View Post
...What.

Driver 3 is one of the worst games of 2005. It holds a 40 on Metacritics.

...5 years and the game is WORSE than any of the prequels.

Unless you mean that GW2 will fail just like Driv3r failed, of course.
I don't like any of the Driver games myself.
I was using them as an example. :/
Because graphicly and mechanicly Driver 3 was better than 1 and 2.
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Old Jul 13, 2009, 02:58 PM // 14:58   #65
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Originally Posted by Gun Pierson View Post
If nothing changes, GW2 will suffer the same fate. It will still work for Anet, but the playerbase will be screwed again when they start working on another game.
You are assuming that most people would rather have a couple more chapters, rather than a sequel. I'd bet at this point a lot of people want to move on from Guild Wars. I know I certainly do.

I definately feel like I've got value for money from ArenaNet, despite having two accounts stolen over the course of my Guild Wars career. I'm more than happy for them to work on an improved sequel, hoping they have learned all they can from the development of Guild Wars.
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Old Jul 13, 2009, 03:06 PM // 15:06   #66
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You want to move on because there's no new content and the next new content is GW2. My point was that they don't have enough recources to bridge the gap with expansions till GW2 and that's because of the business model.

Guess who's lurking in the meantime? Blizzard. I have the strong impression from what they announced so far that Diablo3 will use something similar like Anet's business model for that game and they will show how it's done properly, because they can.

And yes I feel the same about having value for my money, but that's not the point of the discussion. We have a status quo for several years now and that's the issue. It raises questions like the title of this topic.

Last edited by Gun Pierson; Jul 13, 2009 at 03:22 PM // 15:22..
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Old Jul 13, 2009, 03:09 PM // 15:09   #67
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Originally Posted by Mordakai View Post
Well, there HAVE been updates: Daily Quests, the Traveler, more storage, Menagerie, etc.
The problem is that Daily Quest are the SAME old quest, the SAME old bosses only with Zcoins of reward, and if you alredy have the Heavy Equipament Pack they are so useless until arenanet put NEW items like new armors to buy with ZCoins ( And ZKeys and Elite tomes are ridiculous expensive in the ZCoins seller, is 10 times more easy and fast farm Gold and buy in Kamadan to someone ).

Nicholas is good, but one time a Week only means 30 minutes -1 hour farm to get 5 gifts.

More storage was a good update, but have more storage dont make people play more time, furthemore that if you want more you have to pay ¬¬U.

Menagarie that was good the 2 first day, but when you have all pets is so useless...why?... because the pets and beast mastery are useless in GW PVE and arenanet dont make nothing to change this, furthemore you cant show the Zoo to other friends and you cant take this pets to GW2 like Hall of Monuments.


I want NEW CONTENT now Old content recycled.

Last edited by Gonzo_Neo; Jul 13, 2009 at 03:39 PM // 15:39..
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Old Jul 13, 2009, 03:10 PM // 15:10   #68
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Originally Posted by JR View Post
You are assuming that most people would rather have a couple more chapters, rather than a sequel. I'd bet at this point a lot of people want to move on from Guild Wars. I know I certainly do.
To be honest, after I've completed Prophecies and Factions and completed a lot of titles, I got a bit bored when playing Nightfall. It was all the same. Already done something alike before.

EotN was even more if the same, it didn't had the chemistry Prophecies had for me, but that could only be because Prophecies was my first experience with Guild Wars.

It;s time for something entirely new, something that couldn't be achieved by crunching out another campaign every 6 months.
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Old Jul 13, 2009, 03:30 PM // 15:30   #69
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Originally Posted by Gun Pierson View Post
You want to move on because there's no new content and the next new content is GW2.
Thanks for making that assumption for me, but I'm afraid it's just not true. I'm bored of the Guild Wars mechanics. There is nothing left for me to figure out. I'd like to be challenged again.


Quote:
Originally Posted by Gun Pierson View Post
My point was that they don't have enough recources to bridge the gap with expansions till GW2 and that's because of the business model.
They don't need to. They have enough money just to focus on the sequel.
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Old Jul 13, 2009, 03:33 PM // 15:33   #70
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Originally Posted by Gonzo_Neo View Post

I want NEW CONTENT now Old content recycled.
Would you rather have new content in GW, or GW2 a little faster?


I'd rather ArenaNet put all their resources in GW2, personally.

I agree with JR above. I want a brand new game to figure out. Another "bonus mission"? Is that what people here really want?

Inde says it best right here:

http://www.killtenrats.com/2009/07/0...nde/#more-4366

"I can summarize it shortly by saying that once a good portion of an MMO’s user base has figured out the game, the mechanics, and the mystery is gone we grow bored. We don’t want to move on, we want the gaming developers to recapture the initial adrenaline and excitement as we eagerly anticipated the game and initially began exploring a new world. Our criticism’s were few and far between because we were involved with a new experience, with learning. Once that begins to fade we now begin to see nuances and annoyances from game bugs, or a missed deadline, or a feature promised that we realize was never delivered.

Over time, more and more players lose that feeling and the community outside the game grows. The noise factor multiplies and if the gaming company can’t meet the expectations it begins to spiral. Now this is actually all a very natural course for a game to take. But as players, we grow attached to those things that we have spent so much time and put so much energy into and it becomes personal. The problem only compounds when you have a persistent and constant world such as an MMO that is supposed to continue on for years.

There’s really no solution except a bit of tolerance, patience and seeing through the noise to try to learn where any major problems are, it also helps to kind in mind that if the community is still talking about a game, then they care enough about it to express that view. "

Last edited by Mordakai; Jul 13, 2009 at 03:39 PM // 15:39..
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Old Jul 13, 2009, 03:40 PM // 15:40   #71
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Ok if they go to recycled old content at last make a good recycled , a easy and cheap solution is make a new 12 weapon set like torment or destroyer to put in HoM, but PRETTY AND COOL like Torment Weapons , not like Deldrimor Weapons, or new materials to build new armors like DOA Gems or Ectos .

-Ok, make Furnace Sorrow like Duncan ( reseteable ) , when you complete the final quest, you have to make the previusly quest again.
-Change the dwarn builds of Furnance Sorrow to make impossible farm with 600/Smite or SF, and make more hard ( at this moment the Furncance Sorrow is pretty easy, not like 3.5 years before ).
-When you complete a Quest of Furncance Sorrow a Final Chest Spawn, and when you complete the Final Quest a better FInal Chest respawn, exactly like Duncan, with 6 of the new weapons sets or the new material to armors , and with a rare drop like Obsidian Edge, Voltaic Spear, Emerald Blade, Eternal Sword etc...., and after, delete all previusly quest and make againt to get the Final Quest, exactly like Duncan.


-Change builds of enemys of King Tombs to make impossible farm with SF or 600/smite again, and make harder ( like Furnance Sorrow ).
-Put a Final chest when you kill the 3 shadows ( and not put the greens on the chest please, nobody want in this days the greens of Tombs ) and put the rest of Weapon Set ( the other 6 ) with rare drop too or materials to new armos in the final Chest.


Ok only make a new Weapons sets, change enemy builds of 2 old and forgot elite zones of the game, and put final chest.

Easy and cheap compared with make the zone Zaishen Maguire, and they could comeback the people to 2 Elite ZOne of Prophecies that the people only go to Farm some ectos, or Greens in special Weekend, and only recycled old stuff.

Last edited by Gonzo_Neo; Jul 13, 2009 at 03:46 PM // 15:46..
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Old Jul 13, 2009, 03:46 PM // 15:46   #72
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Oh boy, more weapons to collect. Can't wait.

/sarcasm

(Nice idea to revamp Sorrow's Furnace though, that would be cool).
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Old Jul 13, 2009, 03:48 PM // 15:48   #73
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I said Weapons, like i can said tell armors, or new items, but something rare that make people want to comeback to Furnance or Tombs like 3 years ago.

I preffer new armors, but arenanet told it more hard make new armors that weapons, and because they didnt make more, because i put weapons, because is the cheap solution.

A celestial, eternal or destroyer armor, hard to get like Obsidian Armor in the first days game....... that would be sweet ^^

Last edited by Gonzo_Neo; Jul 13, 2009 at 03:55 PM // 15:55..
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Old Jul 13, 2009, 04:01 PM // 16:01   #74
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Originally Posted by JR View Post
Thanks for making that assumption for me, but I'm afraid it's just not true. I'm bored of the Guild Wars mechanics. There is nothing left for me to figure out. I'd like to be challenged again.




They don't need to. They have enough money just to focus on the sequel.
I expected you to respond with 'I'm bored of the mechanics'. I hope for you that GW2 will be new enough to give you that challenge then, in maybe 2-3 years. In the meantime there are other players who would have welcomed new content as there are not a lot of alternatives out there.

They don't need to? I'm not so sure, time will tell. No need for doomsday scenarios yet, but the way they handled things left a sour taste in my mouth. I expected more from Anet but at the same time I realise they did an overall good job from a devs point of view with less than 200 people in the team for a complex game like GW. I'm a gamer though with high expectations when it comes to games and their support (that's Blizzard's fault/credit).

Last edited by Gun Pierson; Jul 13, 2009 at 04:43 PM // 16:43..
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Old Jul 13, 2009, 04:15 PM // 16:15   #75
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Originally Posted by Gonzo_Neo View Post
I said Weapons, like i can said tell armors, or new items, but something rare that make people want to comeback to Furnance or Tombs like 3 years ago.
Even if Anet released the three missing God areas tomorrow...it still wouldn't be enough for me. It would make people come back, until that area is farmed to death using Shadow Form, or some other OP build. Armors would be nice and shiny at start, but after that...it's just armor. Even for the people that just want to clear the area oldfashioned, for 'fun', it would take them 1 month tops to be back in the state we are in now.

And to be honest, it would just be more of the same. It's all been there, done that. EotN was, the Zquests are... I don't hold it against Anet though, they are doing their best to keep peeps interested, but GW is basically on it's last legs.

It's a good thing GW2 was announced, it's something to look forward to.

Last edited by Arduin; Jul 13, 2009 at 04:18 PM // 16:18..
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Old Jul 13, 2009, 04:43 PM // 16:43   #76
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Originally Posted by Gun Pierson View Post
I expected you to respond with 'I'm bored of the mechanics'. I hope for you that GW2 will be new enough to give you that challenge then, in maybe 2-3 years. In the meantime there are other players who would have welcomed new content as there are not a lot of alternatives out there.
You are saying Anet should have milked the franchise harder so they could afford to employ more people, to pump more content into a dying game, because you want it.

If Anet wants to make a sequel (and they can obviously afford to) you don't really have any right to criticize that decision until either they fail or you get a doctorate in business and marketing in the video games industry. Be careful of fostering any false sense of entitlement; ANet does what it wants.

If your beef is with Guild Wars being ditched, take a look at Left4Dead for comparison. It has already been... left for dead by Valve for a sequel after only one year. We have had many years of enjoyment out of Guild Wars, and ANet will continue to support it for a long time yet I'm sure. Support and development are two very different things, and it would certainly be insane for ANet to continue developing content for an old game just to please those who stubbornly cling on.
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Old Jul 13, 2009, 04:58 PM // 16:58   #77
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Man seriously, bringing out new content resembles milking the franchise according to you. When they were still releasing new content, the game was far from dying.

Those micro transactions we see now are more an example of milking the franchise and they have no other choice it seems.

Like someone posted earlier, the ideal situation would have been developping some more content for GW1 while at the same time working on the sequel. But they're not big enough to do that. Regina even posted they know that there is still an audience for gw1 products, but NCSoft doesn't want that. It all comes down to recources.

Sure Anet does what it wants, just like I play and buy the games I want and they're lucky no better alternatives popped up so far (which might say something about the business model btw).

Last edited by Gun Pierson; Jul 13, 2009 at 07:28 PM // 19:28..
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Old Jul 13, 2009, 05:45 PM // 17:45   #78
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Originally Posted by JR View Post
ANet does what it wants.
Oh, I think even ArenaNet bows to market pressure and audience demands from time to time, whether it fitted their original vision of the game or not.
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Old Jul 13, 2009, 05:51 PM // 17:51   #79
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Originally Posted by Mordakai View Post
2 counter-points:

1. People are still buying GW, believe it or not.
This is actually the best/worst sign to figure out when GW2 is going to drop. Look at the balance sheet for ArenaNet. Their numbers are remaining slightly steady at 1-1.5 million per quarter, if I read it correctly and memory serves. So this is good because it shows the efficacy of the business model, but at the same time it is not enough to keep a 170+ subsidiary afloat on its own. IOW, big daddy NCSoft is going to want results (read: profits) after the Aion launch.
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Old Jul 13, 2009, 05:57 PM // 17:57   #80
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guildwars is dieing and nothign goign to bring it back maybe if they decide to bring out utopia instead and nto do gw2 yet lol

but yeah im not exspecting anything gw2 til 2011 fall time if they annouce release date any time before that ill beep my pants...l;ol beep... til then aion is here and taking the world by storm and giving wow a run for there people .. its agreat game looks great plays great and doesnt need a high end computer to run ... for now i might try gw2 but i might be to much for aion by then
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